

While Pinkerton Road can't simply track down all the original game's voice actors two decades later, it's instead opting to use Bay Area Sound, the company that worked with Telltale to provide the voices for The Walking Dead, Tales of Monkey Island, and the recent Sam & Max titles. So to just strip it out of the original game didn't yield a good quality. "We didn't have the original audio files, and at the time Gabriel Knight: Sins of the Fathers shipped, the audio was pretty compressed. Why is that, you ask? As it turns out, the original audio files simply weren't available. One thing that will be replaced is the audio, which unfortunately means the protagonist's voice-over by Tim Curry is no more. But that's on top of the original content, not replacing it." "One of my goals going in was to pump up the New Orleans flavour and also the spookiness where possible, so there are a couple of new backgrounds and puzzles that aim to do that.

When asked if there will be any new content this time around, Jensen replied. We are adding in a few new things here and there, but I wanted the original to be fully represented." "The game deserved to be remade lovingly, just as it was. "We didn't want to completely change the formula and break it!" Jensen said in an interview with GameTrailers. There won't be any 3D exploration, for example. The remake will stay true to the original game's roots as a 2D point-and-click adventure about macabre happenings in New Orleans. Gabriel Knight creator Jane Jensen will be remaking her classic 1993 point-and-click adventure, Gabriel Knight: Sins of the Fathers, the developer announced on Twitter.ĭue in 2014 on PC, Mac, iPad and Android, the Sins of the Fathers: 20th Anniversary Edition is being developed by Jensen's indie studio, Pinkerton Road, while Activision - the parent company of the now defunct Sierra - holds the rights and will be handling publishing duties.
